class CapNG::State
Handle CapNG
state.
@example
require 'capng' @state = CapNG::State.new @state.save # Some capability operations @state.restore
Public Class Methods
new()
click to toggle source
Initalize State
class.
@return [nil]
static VALUE rb_capng_state_initialize(VALUE self) { struct CapNGState* capng_state; TypedData_Get_Struct(self, struct CapNGState, &rb_capng_state_type, capng_state); capng_state->state = NULL; return Qnil; }
Public Instance Methods
restore()
click to toggle source
Restore saved capability state.
@return [nil]
static VALUE rb_capng_state_restore(VALUE self) { struct CapNGState* capng_state; void* state = NULL; TypedData_Get_Struct(self, struct CapNGState, &rb_capng_state_type, capng_state); state = capng_state->state; capng_restore_state(&state); return Qnil; }
save()
click to toggle source
Save current capability state.
@return [nil]
static VALUE rb_capng_state_save(VALUE self) { struct CapNGState* capng_state; void* state = NULL; TypedData_Get_Struct(self, struct CapNGState, &rb_capng_state_type, capng_state); state = capng_save_state(); capng_state->state = state; return Qnil; }